Other Bryans Machines
This page contains some details of games and machines which do not fit
into any of the other categories.
ODD CLOD (1927) | ||
The Odd Clod was Bryans first machine. None are known
to have survived and it never appeared in any catalogue, so it is likely
that it was only an experimental machine. Of course, he may have made
a few, and one may yet surface. Unfortunately, there are no photographs
of the Odd Clod, but a few details are known:
It was a game where the player tried to project a coin into a catching cup.
Similar games do exist, such as The Smithy where a coin was projected
into a receptacle and returned to the player if successful. Bryan's
game had two coin slots, one for a penny and one for a halfpenny. So
right from the very beginning Bryan was offering something extra.
Inserting a penny gave a 'better' game. Exactly how it was better
I don't know, perhaps an additional element was involved to make it more
interesting, or perhaps it was easier to win with a penny? The main
problem with the Odd Clod was that a skilled player could always win!
Bryan learnt valuable lessons from the Odd Clod, the main one being
that games have to be much more difficult to play than they look! |
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MAGIC ILLUSION VIEWERS |
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These three unusual machines performed a magic trick or illusion. The machines were set in motion by inserting a coin and turning the handle. The illusions could be viewed through windows on three sides of the cases, and were most fascinating and baffling to watch A running commentary was also displayed to explain the trick as it was performed. The machines were not a commercial success, despite the novelty of their conception. (Photos courtesy S.Stern) Values: £1500-2000 | ||
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DISAPPEARING DISC
(1948) |
STRING CUTTER
(1948) |
MAGIC SPIRALS
(1948/1984) |
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Close up views of the Disappearing Disc, and the String Cutter (Photos courtesy W. Tear) |
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These are the last three Magic Machines to leave the Bryans factory,
before it burnt down in 2000.
The serial numbers are: The Disappearing Disc - 241 String Cutter Extraordinary - 242 Magic Spirals - 243 (Photo courtesy N.Gage) |
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The constant stream of coins tumbling down the playfield of this machine resembled a waterfall - hence the name. The mechanism was driven by an electric motor, and the object of the game was to insert a penny into the slot, which opened a shutter over which the falling coins were passing. The idea was to time the opening of the shutter so that the maximum number of coins would be returned to the player. I have never seen one of these machines, but it must have been a very attractive sight in an arcade, with all those pennies constantly tumbling down the playfield. |
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The Bumper was a coin-operated version of the popular fairground Striker. Play consisted of hitting the lever at the bottom of the machine, to drive a projectile upwards and along a vertical scale. The machine would pay out according to the position in which the indicator came to rest. Whereas the fairground Striker relied on brute force (and ignorance?) to drive the projectile as far as possible up the scale, with a 100lb lump hammer; the Bumper was designed so that skill was rewarded, rather than strength. The scale was 18 inches long, and had 28 winning positions: Eight 1s, twelve 2s, four 4s, three 8s, and a single 12 as a maximum prize. These numbers were distributed along the scale so that the player had to use skill to try and reach the required position. |
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Only 12 Bumpers were made, the smallest production run of any
Bryans machine. Until recently, at least one Bumper was thought to have survived,
but this claim now looks increasingly unlikely. (Apologies for the awful photos, but that's all there is, and probably all there ever will be!) |
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This is a coin rolling game, and consists of six pivoted tables with holes
in them. |
This strange device consisted of a small wall-mounted box with a viewing
lens on the front. The backflash advertised in large letters:
"NUDIST COLONY - They are at work. They are at play.
They are alive!" What it didn't say was that the nudist colony
consisted of a colony of naked ANTS!!
The ants were live enough (and naked!), and the machine came complete with instructions on how to look after the nest and feed them. See the Instruction Sheet The player's coin operated a time switch, which activated a lamp and allowed the ants to be viewed for a preset length of time. The instructions that came with the viewer advised that the machine should be kept in an upright position and preferably screwed down! I can't think why! (photo courtesy S. Parkes) |
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The Nudist Colony appears to have suffered from an identity crisis. The
photos here show the machine with four different backflashes. The device
was later marketed as THE LIVE PEEP SHOW,
probably because the word 'Nudist' was causing offence to those gentle folk
of a more innocent age! The device is now commonly referred to by
collectors simply as the ANT VIEWER, which
is a pity, as Bryan's hilarious joke is lost in the process. The wordplay
was essential, of course, to persuade a gullible and curious public to part
with their money. It is doubtful whether the machine would have enjoyed
much success if it had been labelled 'Ant Viewer'! (colour photo courtesy D. Lavender / A.Goldsmith) |
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Below: Photographs of a Viewer showing the internal
mechanism, and a close-up of the 'Peep Show' backflash variant. The
large wheel in the centre forms a time switch which is rotated by the coin.
The missing ants' nest would be mounted on the two metal runners seen
near the bottom of the case. Above that can be seen the two lamps which
illuminate the nest upon the insertion of a coin. (photos
courtesy J. Peterson) Click here to see an MPEG video clip of the mechanism. (courtesy J. Peterson) |
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BRYANS KIDDIE-RIDE
(1953) |
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This coin-operated childrens' ride had three entirely separate forms
of action to cater for children of all ages: 1) Simple Rocking Motion; 2)
Galloping Action; 3) Hunting Action and Steeplechase. The motion was selected
during the ride, by means of the lever at the front. Ride duration could
be set by the operator to 45 seconds, 1 minute, or 2 minutes. (colour photo courtesy Sharp's Penny Arcade)
Right: This photograph from the Bryans museum shows the surprisingly
complicated mechanism of the Kiddie Ride. The machine was too complicated
and expensive to compete with the other rides on the market at that time
and was not a huge success. |
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